Football Manager 2011 will be released shortly before Christmas 2010, and promises a raft of new features including real-time contract negotiation, a revamped training system and a number of match engine improvements.
Football Manager 2011 will be more polished than ever this year. For the first time ever, aspiring managers can now negotiate contracts with players in real time. This aspect of the game is modeled on real-life football agents and their negotiations. Prepare to meet different types of agents in your contract talks; each with their own personality so will therefore need a different approach.
Improved Training System
There is a new “match preparation” area of training so that managers can give their team specific areas to focus on in the lead up to a match. There are also more basic training schedules for players, and 14 different individual skill areas that you can focus your players on.
There is also a host of new boardroom and backroom requests, a new player interaction module that allows the manager to have private conversations with players, as well as public conversations regarding players at other clubs.
Two years after the launch of the 3D Match Engine, players will see a number of improvements implemented for this year’s release. With over 100 new animations added, as well as more player emotions, new player models, new stadiums, pitch textures, improved lighting, floodlit night matches, more goal celebrations and lots of other extras which improve what was arguably the most debated feature in the last two years.
Football Manager 2011 will also include most requested feature that the Sports Interactive community have asked for in the last few years, dynamic league reputation, which makes for an even more realistic model of the footballing world.
Football Manager Handheld 2011 will also be available for release this year on PSP, including improvements in the tactics screen, a completely new skin, the updated database and improved match graphics.
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